int < unsigned < float < double
unsigned < int < float < double
int < unsigned < double < float
unsigned < int < double < float
local variables
internal variables
external variable
global variables
input facility
output facility
both input and output facilities
no input and output facilities
strings and sets
lists and arrays
characters, integers, and floating point numbers
all of these
int
float
char
long int
047
0 x 0 f
0 x f3
0 x 27
it results in a syntax error
it is meaningless
compiler will give a new name for the field
none of these
during execution, value of i may change but not its address
during execution both the address and value may change
repeated execution may result in different addresses for i
i may not have an associated address
263
ASCII equivalent of 263
rings the bell
garbage
results in the printing of a negative integer
always prints a positive integer
prints a value that is implementation dependent